New-Spell
SYNOPSIS
Create a new spell for your PC or NPC to use/discover.
SYNTAX
New-Spell [[-Mutation] <Boolean>] [[-Omen] <Boolean>] [<CommonParameters>]
DESCRIPTION
Creates a spell.
EXAMPLES
EXAMPLE 1
$spell = New-Spell
PS C:\> $spell
PhysicalEffect : PhysicalElement : PhysicalForm : Trap EtherealEffect : EtherealElement : Warp EtherealForm : Mutation : Insanity : Omen :
PS C:\> $spell.ToString() Warp Trap
Create a new spell and save it to a variable.
PARAMETERS
-Mutation
Should the spell has a mutation.
Type: Boolean
Parameter Sets: (All)
Aliases:
Required: False
Position: 1
Default value: False
Accept pipeline input: False
Accept wildcard characters: False
-Omen
Should the spell result in an Omen.
Type: Boolean
Parameter Sets: (All)
Aliases:
Required: False
Position: 2
Default value: False
Accept pipeline input: False
Accept wildcard characters: False
CommonParameters
This cmdlet supports the common parameters: -Debug, -ErrorAction, -ErrorVariable, -InformationAction, -InformationVariable, -OutVariable, -OutBuffer, -PipelineVariable, -Verbose, -WarningAction, and -WarningVariable. For more information, see about_CommonParameters.