Complete-AbilityBump
SYNOPSIS
Bump a players ability
SYNTAX
Complete-AbilityBump [[-Player] <MazeRat>] [[-Ability] <Abilities>] [<CommonParameters>]
DESCRIPTION
If a player has gained enough skill in an ability, you can bump their total.
EXAMPLES
EXAMPLE 1
Complete-AbilityBump -Player $P -Ability Strength
Increasing player ($p) strength ability. If the player has more ability points you will be prompted.
PARAMETERS
-Player
This should be a player object created by New-MazeRat
Type: MazeRat
Parameter Sets: (All)
Aliases:
Required: False
Position: 1
Default value: None
Accept pipeline input: False
Accept wildcard characters: False
-Ability
An ability to bump (Dexterity, Strength, or Will)
Type: Abilities
Parameter Sets: (All)
Aliases:
Accepted values: Strength, Dexterity, Will
Required: False
Position: 2
Default value: None
Accept pipeline input: False
Accept wildcard characters: False
CommonParameters
This cmdlet supports the common parameters: -Debug, -ErrorAction, -ErrorVariable, -InformationAction, -InformationVariable, -OutVariable, -OutBuffer, -PipelineVariable, -Verbose, -WarningAction, and -WarningVariable. For more information, see about_CommonParameters.